Game Scripting

Overview

Game scripting is an essential feature of most modern game engines. It allows for a simpler subset of engine features to be exposed to game designers for easier construction of dynamic game elements, including cut scenes, non-player character behavior.

I'm basing/adapting most of these tutorials from the book Game Scripting Mastery, by Alex Varanese.

Articles/Tutorials

 
articles/game_scripting.txt · Last modified: 2009/04/30 22:56 (external edit)
 
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